#include <eikapp.h>
#include <eikappui.h>
#include <eikbordr.h>
#include <eikcfdlg.hrh>
#include <eikcmds.hrh>
#include <eikdutil.h>
#include <eikfbrow.h>
#include <eikdef.h>
#include <eikdialg.h>
#include <eikdoc.h>
#include <eikenv.h>
#include <eiklabel.h>
#include <eikmsg.h>
#include <eikon.rsg>
#include <eiktbar.h>
#include <eikcmbut.h>
#include <eikmenub.h>
#include <coecntrl.h>
#include <coeutils.h>
#include <e32hal.h>
#include <e32keys.h>
#include <basched.h>
#include <apaflrec.h>
#include <sidplay.rsg>
#include "sidplay.hrh"
#include "elog.h"
#include "sidplay_view.h"
#include "sidplayer.h"
#include "6510_.h"
Include dependency graph for sidplayeik.cpp:

Go to the source code of this file.
Compounds | |
| class | CSidPlayApplication |
| CSidPlayApplication - the actual application itself. More... | |
| class | CSidPlayAppUi |
| CSidPlayAppUi - Application UI. More... | |
| class | CSidPlayDocument |
| CSidPlayDocument. More... | |
Defines | |
| #define | KMyUid TUid::Uid(0x10009a97); |
Functions | |
| void | SidPlayExceptionHandler (TExcType aExc) |
| our own exception handler to ease debugging | |
| EXPORT_C CApaApplication * | NewApplication () |
| GLDEF_C TInt | E32Dll (TDllReason) |
| DLL entry point. | |
Definition in file sidplayeik.cpp.
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Definition at line 88 of file sidplayeik.cpp. Referenced by CSidPlayApplication::AppDllUid(). |
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DLL entry point.
Definition at line 740 of file sidplayeik.cpp. |
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Definition at line 716 of file sidplayeik.cpp. References ELOG1, ELOG2, emu_version, epoc_version, and HOMEPAGE. |
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our own exception handler to ease debugging
Definition at line 676 of file sidplayeik.cpp. References C6510::abso(), C6510::AC, ELOG2, ELOG3, ELOG4, CSidPlayer::iEmuEngine, CSidPlayAppUi::iPlayer, emuEngine::iThe6510, C6510::my_read_data(), C6510::PC, C6510::SP, C6510::stackIsOkay, C6510::XR, and C6510::YR. |
1.3.3